Layout Revisal
The Last Shrine » Devlog

I made changes to the original layout. These include walls with locked doors that prevent players from entering without keys, ramps that lead to moving platforms players can use to enter parts of the map, and platforms that can launch players. Doors also now open instead of deleting when players approach them with a key (screenshot of changes made to the door blueprint included). These changes were made to improve gameplay experience by making players have to unlock parts of the map using either keys or parkour over walls.
Files
Aug_25.zip 500 MB
92 days ago
Get The Last Shrine
The Last Shrine
A stealth game made in Game Design 1 at Wichita State.
| Status | In development |
| Author | BellaAlderman |
| Tags | 3D, Stealth, student, Third Person, Unreal Engine |
More posts
- Stealth Game – Final Devlog2 hours ago
- Stealth Game – Midterm Devlog39 days ago
Leave a comment
Log in with itch.io to leave a comment.